The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 3: Tactics A.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Chapter 3: Tactics

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter Tactics A…

How over the course of history the paying customer evolved from simple begininnings to the complex and global system of today

Using Gamification to Engage Your Audience [INFOGRAPHIC]

A new infographic by Demand Metric has revealed some impressive numbers relating to how gamification is being used by brands. Scroll down to see the full infographic.

RTS game - Visual Development by Ariel Belinco, via Behance

(Designspiration - Everyone RSS Feed)

Wooden GUI for Mobile Game — Photoshop PSD #window #ui • Download ➝ https://graphicriver.net/item/wooden-gui-for-mobile-game/20009639?ref=pxcr

Wooden GUI for Mobile Game

Buy Wooden GUI and Game Level Map with 9 Different Worlds by -wowu- on GraphicRiver. Beautiful Wooden Graphic User Interface Pack + Game Level Map with 9 Different Worlds It’s a huge, complex gui set wh.

The World of Dark Souls, From The Side by Tettix

The World of Dark Souls, From The Side

Tettix first showed off his massive illustration of Dark Souls' Lordran at the end of January, when it was still a work-in-progress—well, it no longer is.

10 steps to design successful #gamification initiatives

10 steps to design successful gamification initiatives

Low Poly game designs

Low Poly Rocks Pack This package contains a huge variety of different rocks ready to use for your game levels. Just drag and drop prefabs to your scene and achieve beautiful results in no time.

free poster download from Night In The Woods!  Because this is a really cool poster... and the game that's being created is really cool also.

bombsfall: The Night In The Woods Kickstarter ends this Friday. Please support our weird little game!

http://zestydoesthings.tumblr.com/post/110982650519/visual-development-for-a-very-lovely-childrens

zestydoesthings:Visual development for a very lovely children’s book project I’ve been working on since the beginning of the year. I’ll have some more bits to share with you

Being in Limbo / 1st: No Face from Spirited Away  2nd: Jack Skellington from Nightmare Before Christmas  3rd: Iron Giant  4th: Kodamas-Princess Mononoke  5th: My Neighbour Totoro

Being in Limbo

Limbo No Face van Spirited Away Jack Skellington van Nightmare Before Christmas Iron Giant Kodamas-Princess Mononoke My Neighbour Totoro (geproduceerd door Studio Ghibli)

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 5: Orientation & Navigation D.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Chapter 5: Orientation & Navigation

Gorgeous iOS Game Design Concepts by Creative Mints (+ Character Sketches)

Gorgeous iOS Game Design Concepts by Creative Mints (+ Character Sketches)

Creative Mints (Mike), a studio that we have featured before, continously releases some of the most vibrant, fun and simply gorgeous pieces of design,

Night Game Background Download here: https://graphicriver.net/item/night-game-background/11654174?ref=KlitVogli

Night Game Background

Buy Night Game Background by canvaskite on GraphicRiver. Night Game Background You can use this background for your game application/project. It suits for game developers, or.

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