GAMIFICATION INFOGRAPHIC Gamification [n]: the use of game design elements in non-game contexts. Gamification has tremendous potential in the education space. How can we use it to deliver truly meaningful experiences to students?
Explore American History documentaries, TV shows, movies and more. Choose a topic of historical interest, social studies subject, or unit study from the Subject List - great for supplementing your history lessons.
These 37 FREE identity cards are designed to help students make personal connections with the victims of the Holocaust, and could be used before a novel study or a history lesson. Use with Night by Elie Weisel.
Brighten up your classroom and inspire your students with these 20 growth mindset posters that feature quotes from famous and influential people in history. Change the poster up once a week for a "Growth Mindset Quote Of The Week" (poster for weekly displ
The Reading Like a Historian curriculum by the Stanford History Education Group engages students in historical inquiry. One of the best history websites that includes lessons and documents.saves time and energy lesson planning!
Use before Shakespeare study -The History of the English Language in a short, funny movie. Great on the first day of school when I ask them, "Why do you think four years of English class is necessary? What is the purpose of teaching English?