Lighting: Gridded softbox 4 o’clock high, in pretty close, as key. Shoot-thru umbrella 7 o’clock low, for fill. Shot inside a white tent, so light was bouncing all over, for secondary fill. Always a pain to try and fit portraits in just before the game starts. Usually my only chance to play with studio-type setups, and it’s good to be able to guarantee people at least one decent picture of their character/kit. Some awesome character costuming (makeup, garb, and gear).